CASINODROP

Shuffle Slide Live Tracker

live
  • 2 players last round
  • 171 rounds / hour (median-gap pace)
  • 101,634 rounds tracked
  • updated 10s ago

Latest round
1.01×
97.0% of rounds land at least this far
Players
2
Rounds / hour median-gap pace
171
Between rounds
21 s
Peak in feed
131,818×
Last 10 Rounds4 under 2×Best 6.85×
Last 2×1 round agoLast 10×22 rounds ago

Latest rounds

last 40 rounds · newest first · 101,634 tracked Round log
1.01×2.82×1.31×2.81×4.04×2.10×1.41×6.85×2.97×1.05×2.65×1.07×1.04×2.63×3.34×4.43×1.26×2.16×1.12×3.12×1.10×1.04×28.92×1.09×1.01×3.32×4.69×1.08×4.37×4.59×20.71×1.24×1.05×1.01×1.81×1.90×4.96×6.39×1.34×4.74×
2.05×median, last 100
47%under 2×, last 100
131,818×peak, retained window
5 roundslongest 2× drought, last 100
1.00× instantunder 2×2× – 10×10× – 50×50× and up

100 rounds · median 2.05× · 47% under 2× · peak 33.79×

Window at a glance

Every statistic on this page is computed over the rounds in the selected window.

Samples, not signals. Every figure below is a sample, not a trend, and past rounds do not influence the next one.

Target
▲ 4.8%
2.05×
Median multiplier
theory 1.96× · half the rounds end below this
3.81×
Average
fat tail — a few huge rounds pull it up
▲ 8.2%
53.0%
Cleared 2.00×
theory 49.0% · 53 of 100 rounds
47.0%
Under 2×
theory 51.0% · what misses a 2× pre-commit
2.00%
1.00× instants
theory 2.97% · 2 rounds
33.79×
Peak in window
retained window peak 131,818×
144%
Volatility
standard deviation ÷ mean · sd 5.5
171
Rounds / hour
median-gap pace · a round every 21 s

Multiplier trace

log scale · oldest → newest · bars above the dashed line cleared the target

Cleared target Landed below Target

Each bar is one round’s landed multiplier on a log scale, oldest on the left and newest on the right; bars above the dashed line cleared the selected target. The same rounds and multipliers are listed in the round log on this page.

RTP by pre-commit target

Flat stake, pre-commit the target before every round. RTP = hits × target ÷ rounds. The house pays 98.00% long-run at every target — the tint shows how far each window drifted from that.

Above expectation Below expectation Deeper tint = further from expectation

Scroll sideways to see every window.

How to read Shuffle Slide’s target matrix. Slide is a pre-commit game: choose T before the result, and the round counts as a hit only when the landed multiplier is at least T. This board’s feed sets a 2% house edge, so its theoretical block puts the hit rate at 49.00% for 2×, 19.60% for 5× and 9.80% for 10×. The matrix above reads the rounds the page holds right now. Historical example, not the live matrix: in the 2,500 retained rows of the feed snapshot generated 19 August 2026, measured on 1 September 2026, 1,242 rounds cleared 2×, 487 cleared 5× and 249 cleared 10×; those hit counts produced sample RTP of 99.36%, 97.40% and 99.60% against the 98.00% long-run baseline, and the live cells will differ from them. The same rows carry the landed multiplier and player count; wagered, duration and winner fields were zero throughout that snapshot, so the board leaves those measures out rather than estimating them. Every cell is a sample, not a trend, and past rounds do not influence the next one. Source: tracker/shuffle-slide-feed.json, snapshot of 19 August 2026 measured 1 September 2026.

Distribution

Where the multipliers landed, against the share each band should get.

Expected

Droughts

Rounds between hits of the selected target.

ObservedExpected

Round log

100 rounds in this window · newest first

Scrollable table. Use the arrow keys or scroll to move through the rows; Show more adds older rounds.

TimeLanded multiplierPlayers
15 Sep
02:14:331.01×2
02:14:122.82×2
02:13:411.31×2
02:13:212.81×2
02:13:004.04×2
02:12:292.10×1
02:12:081.41×
02:11:366.85×
02:11:162.97×
02:10:551.05×2
02:10:242.65×
02:10:041.07×
02:09:321.04×
02:09:122.63×1
02:08:413.34×1
02:08:214.43×1
02:08:001.26×1
02:07:292.16×
02:07:081.12×
02:06:373.12×
02:06:161.10×1
02:05:461.04×
02:05:2528.92×
02:05:041.09×1
02:04:341.01×
02:04:133.32×
02:03:424.69×
02:03:221.08×
02:02:514.37×
02:02:304.59×
02:02:0920.71×
02:01:371.24×
02:01:171.05×
02:00:461.01×
02:00:251.81×
02:00:041.90×
01:59:334.96×
01:59:136.39×
01:58:421.34×1
01:58:214.74×
01:57:512.00×
01:57:3027.55×
01:57:103.10×
01:56:395.29×
01:56:182.95×
01:55:481.30×
01:55:271.52×
01:54:561.09×
01:54:362.29×
01:54:051.39×1
01:53:451.16×1
01:53:245.90×1
01:52:532.49×
01:52:322.04×
01:52:014.40×
01:51:402.09×
01:51:208.84×
01:50:491.12×1
01:50:281.19×1
01:49:571.00×
showing 60 of 100

Shuffle Slide tracker FAQ

Updated 13 questions
Where do the Shuffle Slide results on this tracker come from?

From Shuffle’s own public GraphQL history for Slide, polled server-side every 10 seconds. The collector stores each new sequential round id with its landed multiplier and player count, then rewrites the feed this page reads. Shuffle publishes no wagered totals, no winner counts and no settle times, so the clock here records when we first saw a round id. That stamp is the only value we generate — every multiplier and player count is Shuffle’s.

Feed data is published under CC BY 4.0: reuse it freely, credit casinodrop.com and link the licence.

What are the Shuffle Slide results today on this tracker?

Every settled round, newest first. At 02:14 UTC on 15 September 2026 the 2,500-round feed ran back to 08:49 UTC on 14 September 2026. Its median landed multiplier was 1.94× against a theoretical 1.96×, with 51.4% under 2× and a highest of 131,817.61×. The newest round sits in the card at the top, with the row of recent rounds beside it. Windows here are counted in rounds — Last 100, 500, 1,000 or 2,500 — so “today” means the most recent rounds, not a calendar day.

How far back does the Shuffle Slide history on this page go, and can I export it?

About 17 hours. The page reads the newest 2,500 rounds. At 02:14 UTC on 15 September 2026 that ran back to 08:49 UTC on 14 September 2026, so Last 100 covered about 41 minutes and Last 2,500 about 17.4 hours. Earlier rounds are not on the page — the header’s rounds-tracked figure, 101,634, counts the whole store back to 16 August. Export CSV writes all 2,500 loaded rounds — time, multiplier, players — stamped in UTC, while the log prints your local clock.

How live is this Shuffle Slide tracker, and how often does it update?

A round reaches the page about 18 seconds after our collector sees it, at worst: the collector polls Shuffle every 10 seconds and your browser refetches our feed every 8. The pill by the heading reads connecting until the first fetch lands, then live, and turns stale once the feed on screen is over two minutes old. A failed poll raises a reconnecting banner. The “updated” fact times the feed file, not the newest round.

How many Shuffle Slide rounds are there per hour?

About 144 an hour in the window the page holds: the 2,500 rounds in the feed at 02:14 UTC on 15 September 2026 spanned 17 hours 25 minutes, an average of 25.1 seconds a round. Shuffle’s own game page gives an 8-second slide and 15 seconds to the next round. The header’s rounds-per-hour figure, marked median-gap pace, reads 171 because it divides 3,600 by the median gap between round ids, and those gaps are stamped by our collector, not by Shuffle.

What is the RTP of Shuffle Slide, and does this tracker measure it?

Shuffle publishes 98%, flat at every pre-commit target. The chance of landing at or above a target T is 0.98 ÷ T. A target twice as large is hit half as often, and the expected return does not move. This tracker cannot measure return on real money — the feed carries no stakes, payouts or winners — so every RTP figure here is counted from landed multipliers alone. Shuffle Crash runs at 99%, a different line.

How do I read the RTP by pre-commit target table on this page?

Each row is one target: P(hit) is the chance of clearing it — 49.00% at 2× — and 1 in its reciprocal, 2.0 rounds. Each Last N column is a separate sample. That is why 2× read 106% over the last 100 rounds and 97.2% over 2,500 in the window to 02:14 UTC on 15 September 2026. The larger sample held 1,215 hits against 1,225 expected. Now dry and longest dry follow the selected window, not the column.

What do the droughts and “now dry” figures mean — do they predict the next round?

They count rounds between hits of the selected target, and they say nothing about the next round. Now dry is the run since the last hit; the chart bins every completed gap against the geometric curve gap lengths follow. In the 2,500 rounds to 02:14 UTC on 15 September 2026 the longest run without a 2× was 12 rounds, and without a 10× it was 63. Shuffle’s own game page calls Slide a pure game of chance.

What are 1.00× instants, and what does the distribution chart show?

A 1.00× instant is a round that landed at exactly 1.00×, which loses every target above it. 62 of the 2,500 rounds to 02:14 UTC on 15 September 2026 did that, 2.48% against a theoretical 2.97%. The chart sorts every round into eleven multiplier bands and prints each observed count against its expected one. The two tail bands are the thinnest cells in it — 22 rounds from 50× to 100× against 24.5 expected, and 19 above 100× against 24.5.

What is the biggest Shuffle Slide multiplier on this tracker?

131,817.61×, at 18:58 UTC on 14 September 2026 — the highest of the 2,500 rounds the feed held at 02:14 UTC on 15 September 2026, and the figure the card labels its retained-window peak, a window that ran about 17 hours. Shuffle caps the target at 1,000,000×. A landed multiplier is not a win: the payout is the stake times the target pre-committed, so that round paid 2× to a bet sitting at 2×. We see no stakes, so the page never shows what anyone took.

Why are the player counts on this Shuffle Slide tracker so low, and why do some rounds show none?

Because countOfPlayer is the only activity figure Shuffle’s public history returns, and it is often small or zero. Across the 2,500 rounds to 02:14 UTC on 15 September 2026 it averaged 1.03, peaked at 5 and read zero on 902 rounds, 36% of them. Rounds with no players still count in every multiplier statistic on this page; only the Table activity chart drops them, which is why its quietest-round tile never reads zero.

Can I check that a Shuffle Slide round was provably fair?

Yes, but on Shuffle, not here. Shuffle’s Slide page describes a hashed server seed combined with your client seed and a nonce, verifiable in the game interface once the round ends. Its provably fair page is the official seed-pair check. Our Shuffle verifier covers twelve Shuffle games — Crash, Limbo, Dice, Mines, Plinko, Blitz and six more — but not Slide, and this feed publishes no seeds.

Why do these Shuffle Slide stats differ from Stake Slide or another Shuffle Slide tracker?

Because Stake Slide is a different casino’s game: our Stake Slide board reads CasinoScores, this one reads Shuffle’s own GraphQL, and the two run independent round sequences. Against another Shuffle Slide tracker the multipliers should match round for round — Shuffle says every player worldwide sees the same slide. The summaries differ because our windows are counted in rounds rather than hours and our timestamps record first sighting. Every board is on the trackers hub.

How useful is this tracker?

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