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Gamdom Crash

connecting Gamdom Originals · real rounds, nothing simulated
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Latest round

Latest rounds

Round log

Window at a glance

Every statistic on this page is computed over the rounds in the selected window.

Target

Multiplier trace

log scale · oldest → newest · bars above the dashed line cleared the target

Cleared target Crashed below Target

RTP by cash-out target

Flat stake, cash out at the target every round. RTP = hits × target ÷ rounds. The house pays 99.00% long-run at every target — the tint shows how far each window drifted from that.

Above expectation Below expectation Deeper tint = further from expectation
Read this the right way. Every cell is a sample, not a trend. Over 100 rounds at 2× the RTP swings roughly ±20 points on chance alone, so a 78% or a 121% window is ordinary — the longer windows on the right are the steadier ones. Past rounds do not influence the next one: the chance of clearing any target is identical every round.

Distribution

Where the crash points landed, against the share each band should get.

Expected

Droughts

Rounds between hits of the selected target.

ObservedExpected

Round log

Live results for Gamdom — Crash, collected server-side every few seconds from Gamdom’s public crash history. Crash has a 1% house edge, so P(crash ≥ T) = 0.99 ÷ T and the long-run RTP is 99% at every cash-out target. The feed carries the crash point, Gamdom’s published game time and the player count, but no single-currency wagered total or flight time — so this page shows neither. Nothing here predicts anything — every round is independent. Want to check a specific round? The Gamdom verifier rebuilds any result from its game hash.